Store game · Card
The official digital version of the deck-building board game, with AI opponents and online play.
Opens the official store page
Deck-building as a genre started with Dominion, and this is the officially licensed digital edition. Each player begins with a weak hand of Estates and Coppers and buys from a shared tableau of ten card types, trying to end the game with the most Victory Points. The ten-card market changes every time, which is where the replayability comes from. Solo play pits you against an AI with four difficulty settings, trained through self-play. Online, up to six people can play in real time or asynchronously, through ranked or unranked matchmaking or at a private table, and pass-and-play works for a group on one device. A free Daily Dominion puzzle rotates in expansion cards, and progress carries across platforms once an email is verified. The base set is free. Expansions (15 so far) are paid, though only the host of an online game needs to own them.
Dominion invented the deck-building genre in cardboard form, and Temple Gates' app is its official digital edition. Everyone starts with a weak deck of Estates and Coppers, buys from a shared market of ten card types, and tries to finish with the most Victory Points. Since the ten cards differ every game, no two setups play alike.
The app covers every way of playing: solo against an AI with four difficulty levels, trained by playing itself; online with up to six people, live or asynchronously, ranked, unranked or privately; and pass-and-play around one device. The base set is free.
Play your actions, buy a card from the market, shuffle it into the deck, repeat. The turns are quick, and the thinking is in what to buy, since the ten-card market differs every game and spotting a strong combination in it is the skill. Against the AI a match is a self-contained sitting; the four difficulty settings mean the computer can be a tutor or a wall.
Online, asynchronous play means a game can stretch over a day with each player taking turns when free. The Daily Dominion puzzle rotates in cards from expansions, which doubles as a sampler for what the paid sets add.
Board gamers who own the physical set want to play without needing three friends and a table, and the trained AI gives them that. The license matters, since there are many deck-builders but one Dominion. The expansion model is also a draw: only the host needs to own a set, so one person in a friend group buying an expansion covers everyone.
A card game rendered as a card game: a tableau of ten supply piles, your hand along the bottom, the discard and deck counts visible, and opponents' status in a strip. The five screenshots will show that layout and probably the lobby. Card art carries whatever visual personality there is, but function leads; a six-player game needs a lot of information on one screen.
A 4.9 rating is among the highest in this batch, though from a smaller base of around a thousand reviews, so treat it as a strong signal from a committed audience rather than a mass verdict. Temple Gates Games LLC is the developer, and fifteen expansions released so far shows sustained work. Online play depends on servers. Apple's store is the only one linked from our page.
Solo deck-building
Four AI difficulties trained through self-play give a solo player a real opponent.
Asynchronous friends
Online games can run turn by turn over a day, with no one needing to be present.
One device, several players
Pass-and-play puts a tabletop game on a single phone or tablet.
The rating is 4+. The base game is free and complete; the fifteen expansions are paid, with the useful rule that only an online game's host needs to own one. Verifying an email is required for cross-platform progress, and online play needs a connection; solo against the AI and pass-and-play presumably don't, though the listing doesn't say. Nothing is said about advertising. Neither storage size nor regional restrictions appear in the listing.
Our take
The best card game in the batch for anyone who likes to think, and the free base set is a complete game rather than a teaser. Buy expansions as you get bored of the base cards, not before. People who want flashy visuals or fast action should skip it; this is a thinking game and looks like one.