Store game · Strategy
Turn-based dark fantasy RPG where you collect Champions from 16 factions for dungeons, clans and PvP.
Opens the official store page
RAID: Shadow Legends is a hero-collecting RPG set in the fantasy land of Teleria. You summon Champions from 16 factions (knights, orcs, elves, undead, demons and others), kit them out with Gear and send teams into turn-based fights. Progress comes from ranking Champions up so their skills, including area attacks and magic, hit harder. The single-player campaign runs through 12 locations with a fully voiced story. Dungeons hold bosses you will fight repeatedly for loot and experience. Clans add co-op through Clan Bosses and Sieges against rival fortresses, and the Arena offers both asynchronous and real-time PvP with special Gear as the prize. It's free but built around in-game purchases, including random items, and optional monthly subscriptions called Raid Cards are sold too. Available in 13 languages, among them English, German, French, Spanish, Japanese and Korean.
A hero-collecting RPG set in Teleria, where you summon Champions from sixteen factions, equip them with Gear and send squads into turn-based battles. Knights, orcs, elves, undead and demons are among the factions, and ranking Champions up is how their skills, area attacks and magic among them, grow teeth.
Plarium surrounds the collecting with a twelve-location campaign, fully voiced, plus dungeons with repeatable bosses, Clans with co-op Clan Bosses and Sieges, and an Arena with both asynchronous and real-time PvP.
Most of your time goes on management. You run campaign stages and dungeons for loot and experience, level and rank Champions, fit Gear, and send teams into fights that resolve on their own once set up.
Clan activity adds a schedule: Clan Boss hits, Siege participation, and the Arena for anyone who wants to test a lineup against other players. The real decisions are in team composition and Gear, not in the moment-to-moment combat.
It's one of the most heavily marketed mobile games ever made, so name recognition is enormous. Beyond that, collectors are drawn by the faction count and the dark fantasy art, and the Clan system gives social players a home. It's also searched for by people checking whether the game lives up to the advertising.
Dark, ornate fantasy with high-detail character models is the Plarium house style, and the listing's voiced campaign suggests cinematic ambitions. Plarium's page shows five screenshots. Expect a dense interface with many currencies, event panels and summoning screens competing for attention, as is typical of the Strategy-labelled gacha format.
The 4.7 average rests on a hundred thousand ratings or more, and the game is available in thirteen languages including Korean, Japanese, Spanish, French, German and English. Plarium Global Ltd operates it as a live service with Clans, Sieges and Arena seasons, which requires continuous attention. App Store only in our data, no version string listed.
Faction-roster collectors
Sixteen factions of Champions give completionists a very long shopping list.
Clan boss schedules
Co-op bosses and Sieges suit players who like a group with regular commitments.
Voiced campaign followers
Twelve locations of fully voiced story is more narrative than most gacha games offer.
The 12+ rating and free label are the least important facts here, because the listing is candid that it's designed around in-game purchases, random items among them, with optional monthly subscriptions called Raid Cards on top. That's loot-box mechanics plus recurring billing, which is worth knowing up front. Online play is required for Clans and Arena. Ads, account sign-in and storage size aren't stated.
Our take
Fine for anyone who enjoys the collect-and-upgrade loop and is comfortable with a game designed around spending. The production values are high and the Clan side is genuinely social. Anyone who dislikes gacha mechanics, randomised purchases or subscription prompts should skip it without a second thought; the monetisation is the architecture, not a bolt-on.