Store game · Strategy
Catch Pokémon in your real surroundings using GPS, with gyms, raids and a walking buddy.
Opens the official store page
Pokémon GO turns a walk outside into a hunt for Pokémon. The game uses the phone's GPS to place creatures in actual streets and parks, so filling the Pokédex means going places. It suits anyone who wants an excuse to get out more, and works best where there is plenty to find nearby. Catching is the core loop, but there is more to it. A Buddy Pokémon walks alongside you, grows stronger over time and earns rewards. Gyms host battles, and Raid Battles let groups of Trainers team up against a single tough Pokémon that would be out of reach alone. Adventure Sync can count your walking distance through the Health app even while the game is closed, if you allow it. It's free with in-game purchases. The developer says it's built for phones rather than tablets, needs GPS and a mobile data connection for accurate positioning, and that background GPS use can drain the battery quickly.
The game that made location play mainstream, now published by Scopely Explore. Your phone's GPS places Pokémon in real streets and parks, and filling the Pokédex means going to where they are. It works best in places with plenty nearby.
Catching is the centre, but Gyms host battles, Raid Battles gather groups of Trainers against a single tough target, and a Buddy Pokémon walks with you, growing stronger and earning rewards. Adventure Sync can count steps through the Health app even with the game shut, given permission.
A typical outing is a walk with the app open, flicking balls at whatever appears, spinning stops, and detouring to a Gym or a Raid if one is active. Your Buddy tags along and benefits from the distance.
Raids are the social moment, since the toughest ones need several people in the same spot at the same time. Between walks, Adventure Sync quietly logs your distance so the eggs and Buddy progress keep moving.
It's the most famous location game ever made, and the name alone drives searches. Beyond that, people want a reason to walk, a shared activity with children, or a way to meet other players at Raids. Lapsed players also return to see how the game has changed since they last opened it.
A stylised map view with 3D Pokémon popping up along the streets, and an AR camera option for catching, is the established look. Scopely's page has five screenshots. Expect bright, friendly colour and a busy main screen with Gyms, stops and event banners, in keeping with the 9+ rating and broad audience.
The 4.0 average comes from well over a hundred thousand ratings, and it's the second-lowest in this batch and reflects a long history of mixed feelings among a very large player base. Scopely Explore, Inc. is now the publisher, a change from the game's original developer. App Store only in our data, with no version string, though a game of this scale is plainly still operated.
Reasons to walk
Distance drives eggs, Buddies and spawns, so a daily stroll gains a purpose.
Raid meetups
The hardest battles need other people physically present, which turns strangers into teammates.
Parent-and-child outings
The 9+ rating and simple catching loop make it a shared activity across ages.
Nine and up, free to start, with in-game purchases. GPS and a mobile data connection are required for accurate positioning, and the developer warns that background GPS use drains the battery quickly. The developer designed it for phones, not tablets. Adventure Sync asks for Health app access. Account requirements, ad presence and storage size aren't stated in the listing.
Our take
Still worth installing if you live somewhere with activity nearby and want an excuse to be outside. The Raid system remains a good way to meet people. Rural players, tablet users and anyone who can't spare the battery should pass, and the middling rating is a fair warning that it's a game people have complicated feelings about.