Store game · Puzzle
Ketchapp's mobile take on the sliding-tile number puzzle: merge matching tiles until one reads 2048.
Opens the official store page
Ketchapp's 2048 is a mobile version of the sliding-tile number puzzle, and the listing openly credits Gabriele Cirulli's browser original as its inspiration. Play happens on a grid of numbered tiles. A swipe in any direction moves every tile at once, and when two tiles showing the same number meet they merge into a single tile. The target is to keep combining tiles until one of them reads 2048. A running score climbs with each merge, so there's reason to carry on past that milestone and chase a higher total. The rules take seconds to learn, and the difficulty comes entirely from thinking a few swipes ahead. It's free to install. There is very little here beyond the core puzzle, which is rather the point: it is a direct, uncluttered port of a game many people already know.
Ketchapp's 2048 is a mobile port of the browser puzzle that spread across offices in 2014, and the listing credits Gabriele Cirulli's original rather than pretending otherwise. Numbered tiles sit on a small grid; swiping slides them all in one direction, and matching pairs merge into their sum.
The stated goal is to produce a tile reading 2048, but a running score keeps the game going well past that point for anyone chasing a personal best. There is nothing else here, no themes, no modes, no story. It's a faithful, bare copy of a puzzle most people already know how to play.
Swipe up, and every tile on the board slides to the top. Swipe left, they all go left. Two 4s that collide become an 8, two 8s a 16, and so on up the powers of two. A new low tile appears after every move, so the board fills steadily and the difficulty is entirely in planning several swipes ahead.
A game lasts anywhere from a minute to a quarter of an hour, depending on how disciplined you are about keeping the big tiles in one corner. Once the grid locks up with no legal move, it's over, and the natural reaction is to start another.
Most searches for 2048 come from people who already know the game and want it on their phone without fuss. Ketchapp's version shows up because the publisher's name is familiar and the port is direct. Nobody is looking for innovation here; they're looking for the same tiles, the same swipe, and a score that saves between sessions.
The original's look is a beige grid with tiles that shift colour as the numbers grow, and a port that advertises its faithfulness is unlikely to stray far from that. The five screenshots will mostly be boards at various stages of fullness. As a puzzle game with one screen, the interface is a score counter, a reset button and the grid itself.
The 4.4 rating is the lowest in this batch, from around 10K ratings, which for a game this simple likely reflects irritation with something around the puzzle rather than the puzzle itself. Ketchapp is a long-standing casual publisher. No version string is available, and a game with no content to add doesn't need frequent updates anyway. Linked on the App Store only.
Idle thumb exercise
It can be played one-handed while half-watching something else.
Known-quantity installs
You already know exactly what you're getting before the download finishes.
High-score chasing
The score keeps climbing after 2048, so there's always a number to beat.
Rated 12+, which is surprising for a number puzzle and almost certainly down to advertising rather than content, though the listing doesn't say so directly. It's free. There's no mention of in-app purchases, ads, accounts or online play either way, so assume a typical free casual game: likely ads, possibly a paid ad-removal option. No region limits are noted.
Only the App Store entry is in our data.
Our take
Install it if you want 2048 and nothing more; it does that job. The middling rating and the unexplained 12+ tag suggest some friction, likely around ads, so anyone who finds interstitials unbearable may prefer a different port or the free browser version. If you're after a puzzle with progression, levels or variety, this isn't built for that.