Store game · Casual
A cartoon side-scrolling platformer with tap controls, hundreds of stages and 28 power-ups.
Opens the official store page
Redford's siblings were snatched by a monster, and Mega Run is the chase across a series of cartoon worlds to get them back. It's a side-scrolling platformer in the runner mould, controlled entirely by tapping, with stolen coins and Forest Gems marking the trail to the kidnapped siblings. There are hundreds of stages spread across multiple worlds, each hiding secrets and collectables for completionists to root out. Twenty-eight power-ups add variety to the running and jumping, and new playable characters can be earned, including limited-time ones added monthly. Game Center achievements and leaderboards track progress, and the developers have kept up a steady run of free updates. It's the follow-up to Mega Jump, from the same team, and the cartoon graphics are suitably loud.
Redford is a small cartoon creature whose siblings have been kidnapped by a monster, and the game is the chase to retrieve them. It's a side-scroller in the auto-runner style, controlled by taps alone, from the same studio that made Mega Jump.
The scope is larger than the premise suggests: hundreds of stages, multiple worlds, secrets for completionists, and twenty-eight power-ups that change how the running and jumping feel. New characters, some limited to a month, are the carrot for returning.
Each stage is a run from left to right. You tap to jump, tap again for whatever the current power-up allows, and collect the coins and Forest Gems that lay out the trail. Stages are short, so a session is a handful of attempts at one level and a couple of new ones.
Game Center achievements and leaderboards give a secondary goal, and hunting hidden collectables in earlier worlds is how the playtime stretches.
Mostly nostalgia for Mega Jump and the era of tap-controlled runners. It's the kind of game people remember from an old phone and go looking for again. The cartoon style and the 4+ rating also make it a candidate for a child's first platformer, which is a search of its own.
Loud cartoon colour, by the developer's own description. Five screenshots are on the App Store page. The worlds are themed, so expect visual variety between them, and the twenty-eight power-ups presumably come with their own effects. The interface is likely minimal, since one-tap control doesn't need much on screen.
The 3.9 rating from roughly a thousand reviews is the weakest in this batch, and a small review count means a few bad experiences weigh heavily. The description claims a steady stream of free updates, but there is no version data to confirm how recent any of them are. Get Set Games Inc. is linked only to the App Store here.
Mega Jump nostalgia
Players who remember the original will find the same studio and the same loud cartoon energy.
One-thumb platforming
Tap-only control means it can be played with a coffee in the other hand.
Kids' first runner
The 4+ rating and simple input make it a plausible starter platformer for a child.
Suitable for ages 4 and up, and free to install. The listing doesn't say what, if anything, is sold inside the game, nor whether ads appear. Game Center features imply an Apple account for leaderboards but the stages themselves probably don't need one. Offline support, storage size and region limits are not mentioned. Monthly limited characters suggest some online check-in.
Our take
A reasonable pick for a young player or anyone who misses the tap-runner era, provided the modest rating doesn't bother you. There's plenty of content and the power-ups keep it from being one-note. Players after a precise, modern platformer should look elsewhere; this is a cheerful relic rather than a current standard-bearer.