Store game · Adventure
The five-episode time-rewinding adventure about Max Caulfield and Arcadia Bay, ported to iPhone.
Opens the official store page
Life Is Strange is a story-driven adventure told over five episodes. Max Caulfield, a photography senior in the town of Arcadia Bay, finds out she can rewind time when she uses it to save her best friend Chloe Price. The two of them start digging into the disappearance of a classmate, Rachel Amber, and the town turns out to have more going on under the surface than either expected. The rewind power is the core mechanic. Conversations and choices can be undone and replayed, but the game is clear that fixing the past has a way of breaking the future, and the ending depends on the choices that stick. Hand-painted art direction and a licensed indie soundtrack (Foals, Alt-J, Jose Gonzales, Angus & Julia Stone) do a lot of the mood-setting. On iOS it needs iOS 12 or later and an iPhone X or newer.
The iPhone port of the five-episode adventure in which Max Caulfield, a photography senior in Arcadia Bay, discovers she can rewind time while saving her friend Chloe Price. The two look into what happened to Rachel Amber, a missing classmate, and the town's surface starts to crack.
The rewind is the mechanic: undo a conversation, replay a choice, and live with the ones that stick. Hand-painted art and a licensed indie soundtrack with Foals, Alt-J and Angus & Julia Stone set the mood. Rated 17+, it holds a 4.0 from 1K+ ratings.
An episode is a few hours of walking around scenes, talking to people and making choices, with the rewind on hand when a conversation goes wrong. You'll often try a line, see the reaction, pull time back and try another. Some consequences only appear episodes later, so the rewinding has limits that matter.
The pace is slow and deliberate. Max's photography, the diary and the school's social texture fill the gaps between plot beats. It's a story to sit with, not a game to play in bursts between other things.
It's a well-known narrative game, and people search for it on mobile because they've heard about the story or want to replay it on a phone. The time-rewind and the Chloe and Max relationship are what it's remembered for. The 4.0 rating is the lowest in this batch, which may reflect the port rather than the game.
Hand-painted art direction is stated, so the five screenshots will show soft, illustrative 3D with a painterly finish, Arcadia Bay's autumn light, and the Pacific Northwest setting. Adventure games of this type keep the interface minimal, with choice prompts and a rewind indicator. The look is one of the game's signatures and the port should preserve it.
SQUARE ENIX Ltd is the publisher, which is a mark of a major studio. The 1K+ rating pool is small for a game this famous, and the 4.0 score is cautious. The device floor of iPhone X or newer on iOS 12 suggests the port has had at least one compatibility pass. The iPhone is the only platform the page links to.
Choice-driven drama
Conversations and decisions carry the game, and the ending depends on them.
Rewind experimentation
Trying a line, pulling time back and trying again is the core verb.
Indie-soundtrack moods
Licensed tracks from Foals and Alt-J do much of the emotional work.
Rated 17+ for mature themes. The listing marks it Free, but this is a five-episode game and the listing doesn't say which episodes are included or what later ones cost, so check before expecting the whole story at no charge.
It needs iOS 12 at minimum and an iPhone X or later. Storage size isn't given, though a voiced, painted adventure of this length is likely large. Offline play, ads and sign-in details are unstated.
Our take
Recommended for anyone who wants a serious, slow narrative game on a phone and hasn't played it elsewhere; the story holds up. Check your device meets the iPhone X floor first. Skip it if you want action or quick sessions, or if the episode pricing turns out to exceed what you'd pay for the story.